Is there a plugin for AutoBattle? (2024)

Drokkkon

Regular

Is there a plugin for AutoBattle? (2)

Joined
Jul 12, 2020
Messages
47
Reaction score
37
First Language
Portuguese
Primarily Uses
RMMV
  • Jul 23, 2020
  • #1

1. You found the enemy in the map.
2. Battle begins and your characters just use their skills in the enemy. You don't choose nothing, you just watch the battle happening.

In this way, you just need to choose the right characters for your group succeed in the mission.

Is there a plugin to make the battle happens without you needing to click nothing?

Trihan

Speedy Scripter

Is there a plugin for AutoBattle? (4)

Joined
Apr 12, 2012
Messages
7,650
Reaction score
9,967
First Language
English
Primarily Uses
RMMZ
  • Jul 23, 2020
  • #2

I'm working on a Gambits plugin at the moment but no idea when it'll be done.

Moon_Haven

Regular

Is there a plugin for AutoBattle? (10)

Joined
May 5, 2020
Messages
191
Reaction score
94
First Language
French
Primarily Uses
RMMV
  • Jul 24, 2020
  • #4

My game runs on automated battles. You can enable autobattle at the actor level, in traits.

Alternatively, you could switch is on/off, using @Solar_Flare plugin named SFD_Autobattle:

Miscellaneous Plugins [SFG]

Miscellaneous Plugins I've posted a few plugins in the Plugin Request forum already, so I thought it would be a good idea to gather them all in one place. This thread will only be for small and simple plugins - if I release something big or complex I'll create another thread. Some of my plugin...

Is there a plugin for AutoBattle? (12)forums.rpgmakerweb.com

While that plugin enables auto battles, the AI is pretty dumb. I would suggest looking at Yanfly AI Core, which allows you to make some very detailed and complex decision trees on the kills the battlers will use.

HumanNinjaToo

The Cheerful Pessimist

Is there a plugin for AutoBattle? (14)

Joined
Apr 18, 2013
Messages
1,265
Reaction score
637
First Language
English
Primarily Uses
RMMV
  • Jul 24, 2020
  • #5

I will mention that the built-in auto battle is pretty lackluster, it basically just uses whichever skill will do the most damage.

The Yanfly enemy AI and actor AI are pretty good. They allow you to set up a basic 'gambit' system, kind of like what you see in FF12.

ramza

Lunatic Coder

Is there a plugin for AutoBattle? (16)

Joined
Jan 28, 2013
Messages
1,096
Reaction score
765
First Language
English
Primarily Uses
RMMV
  • Jul 25, 2020
  • #6

HumanNinjaToo said:

I will mention that the built-in auto battle is pretty lackluster, it basically just uses whichever skill will do the most damage.

The Yanfly enemy AI and actor AI are pretty good. They allow you to set up a basic 'gambit' system, kind of like what you see in FF12.

The auto-battle AI also has a serious flaw where it will use the skill that will deal the most damage that the actor knows, but not necessarily that the player has access to.

If you have certain skills locked behind a skilltype that the actor doesn't have access to, like a limit break skilltype that only shows up when TP is full, the auto-battle AI has access to skills known from that skilltype, even though the actor doesn't have access to them if they were being player controlled.

Solar_Flare

Regular

Is there a plugin for AutoBattle? (17)

Joined
Jun 6, 2020
Messages
728
Reaction score
323
First Language
English
Primarily Uses
RMMV
  • Jul 25, 2020
  • #7

ramza said:

The auto-battle AI also has a serious flaw where it will use the skill that will deal the most damage that the actor knows, but not necessarily that the player has access to.

If you have certain skills locked behind a skilltype that the actor doesn't have access to, like a limit break skilltype that only shows up when TP is full, the auto-battle AI has access to skills known from that skilltype, even though the actor doesn't have access to them if they were being player controlled.

I'm not quite sure if I understood this correctly... are you saying that if the actor knows skill X which is of type Y, but the actor doesn't have access to skill type Y (or it's sealed), then the auto battle will still sometimes select skill X? If this is what you mean, does it occur without any plugins used?

It sounds like something that would be relatively easy to fix, at any rate.

ramza

Lunatic Coder

Is there a plugin for AutoBattle? (19)

Joined
Jan 28, 2013
Messages
1,096
Reaction score
765
First Language
English
Primarily Uses
RMMV
  • Jul 25, 2020
  • #8

Solar_Flare said:

I'm not quite sure if I understood this correctly... are you saying that if the actor knows skill X which is of type Y, but the actor doesn't have access to skill type Y (or it's sealed), then the auto battle will still sometimes select skill X? If this is what you mean, does it occur without any plugins used?

It sounds like something that would be relatively easy to fix, at any rate.

That's exactly what I mean.

Admittedly, I am using a whole bunch of plugins, and never bothered to look too far into what was causing this exactly, but my project uses Yanfly's Skill Learn system, together with another plugin called Moogle_X_SkillEquipSystem. I use these in a 'Bravely Default'/Final Fantasy Tactics style system where one PC can change jobs, learn skills from that job, and then equip only a small number of those skills on other jobs (using the skilltype from one job on another job as an example). But because all of the skills from all skilltypes are still 'known' just disabled via not having the skilltype to use them, an autobattler can still use them.

ShadowDragon

Realist

Is there a plugin for AutoBattle? (21)

Joined
Oct 8, 2018
Messages
9,735
Reaction score
4,385
First Language
Dutch
Primarily Uses
RMMV
  • Jul 25, 2020
  • #9

here is a autobattle plugin that works perfectly, might not work on action turn battle though.
but check if you can use it or modify if you uae ATB plugins.

You must log in or register to reply here.

Is there a plugin for AutoBattle? (2024)
Top Articles
Latest Posts
Recommended Articles
Article information

Author: Otha Schamberger

Last Updated:

Views: 5480

Rating: 4.4 / 5 (55 voted)

Reviews: 86% of readers found this page helpful

Author information

Name: Otha Schamberger

Birthday: 1999-08-15

Address: Suite 490 606 Hammes Ferry, Carterhaven, IL 62290

Phone: +8557035444877

Job: Forward IT Agent

Hobby: Fishing, Flying, Jewelry making, Digital arts, Sand art, Parkour, tabletop games

Introduction: My name is Otha Schamberger, I am a vast, good, healthy, cheerful, energetic, gorgeous, magnificent person who loves writing and wants to share my knowledge and understanding with you.