Active Battle System (AABSZ) for MV and MZ. New update (with PvP)! (2024)

Pheonix KageDesu

Regular

Active Battle System (AABSZ) for MV and MZ. New update (with PvP)! (2)

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  • Mar 12, 2022
  • #1

Alpha ABS Z
by Pheonix KageDesu

This plugin is sequel of Alpha ABS plugin and made for replace it


Last Version: 0.8.5 (12.10.2022) (this plugin in active development, updates every month)

Active Battle System (AABSZ) for MV and MZ. New update (with PvP)! (3)Features:

  • Real-time battles right on the map
  • Constant updates, support from the developer, a large community
  • Flexible UI system. Each element can be edited, configurated, removed or added new one.
  • Embedded in-game UI editor
  • Detailed documentation with examples
  • Multiplayer support (required Alpha NET Z plugin)
  • Powerfull skills system, easy to setup and use
  • Flexible system for configuration for your needs

There are many other cool things, the description of which would take up the entire page, this plugin is worth your attention, just try it

How to Use

Plugin have Demo Project and huge documentation
Plugin webpage
Documentation

Download:
Demo Project (MZ)
Demo Project (MV)

Terms of Use:

Creative Commons 4.0 Attribution, Share Alike, Non-Commercial


(Attribution Non-Commercial Share Alike, cc by-nc-sa)

You can use plugin in non-commercial projects for free

For using plugin in commercial projects you should obtain commercial license

Last edited:

MushroomCake28

KAMO Studio

Active Battle System (AABSZ) for MV and MZ. New update (with PvP)! (5)

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  • Mar 13, 2022
  • #2

I've approved your thread, but please dont report your thread for approval less than 72 hours after posting it.

Revival

Regular

Active Battle System (AABSZ) for MV and MZ. New update (with PvP)! (17)

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  • Mar 20, 2022
  • #4

Looks very promising, almost exactly what I need. In the future I hope alot of the functionalities afforded to skills are given to weapons. It seems this ABS currently reserves ranged attacks, AoE and other special functionality to only skills. I have a game I'd like to port from VX one day, but it's main weapons are ranged (guns, rockets, etc.)

It's alot to ask, but a range weapon + ammo system would be the perfect compliment to this ABS.
I'm not sure if I just couldn't find it, but a full-auto button for ranged firing would also be welcome.

Otherwise this seems to be exactly what I'm after, so I watch eagerly for the ABS future updates.

Pheonix KageDesu

Regular

Active Battle System (AABSZ) for MV and MZ. New update (with PvP)! (19)

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  • Apr 26, 2022
  • #5

New update 0.6 is available

The main thing that the update adds is a lot of plugin parameters for customizing UI elements. There are also a few new parameters for enemies (to setup their movement in battle) and of course bug fixes.

Detailed update overview with screenshots and each new feature descriptions here:
https://kdworkshop.net/alpha-abs-z-update-0-6-whats-new/

SomeGuyOnline_121

Villager

Active Battle System (AABSZ) for MV and MZ. New update (with PvP)! (21)

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  • Jun 29, 2022
  • #6

Is there a way to summon enemies that are on the same team as yours to fight with you? I've tried to have the skill use a common event but it dosnt work

tsukhood

Warper

Active Battle System (AABSZ) for MV and MZ. New update (with PvP)! (24)

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  • Jul 4, 2022
  • #7

hello, do you know if the Party AI of the Alpha ABS version will be available soon?

Pheonix KageDesu

Regular

Active Battle System (AABSZ) for MV and MZ. New update (with PvP)! (26)

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  • Jul 4, 2022
  • #8

tsukhood said:

hello, do you know if the Party AI of the Alpha ABS version will be available soon?

No certain date, but working on it.

DevouringTheHeartOfGod_1 said:

Is there a way to summon enemies that are on the same team as yours to fight with you? I've tried to have the skill use a common event but it dosnt work

If you add parameter teamId:0, monster will be on player side.
I wrote about this in Wiki page: https://github.com/KageDesu/Alpha-ABS-Z/wiki/ABS-Enemies-Settings

BeanCanDev

A Can of Beans?

Active Battle System (AABSZ) for MV and MZ. New update (with PvP)! (28)

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  • Jul 11, 2022
  • #9

Hi, I was just wondering If it would be ok for me to use this plugin for the resurgence game jam. I think it would be ok according to the rules, but I'm asking for permission just to be sure.

JCMLinx

Warper

Active Battle System (AABSZ) for MV and MZ. New update (with PvP)! (31)

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  • Dec 24, 2022
  • #11

This looks amazing! There is a ton of info surrounding it but I haven't found a way to switch out party members.
Cheers

Polymorphh

Villager

Active Battle System (AABSZ) for MV and MZ. New update (with PvP)! (33)

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  • Feb 2, 2023
  • #12

Hi. I was notified by someone in a thread I made asking for help on something that this might be the correct thread to post these problems as you are the original plugin creator (if it is alright to do so here.) I am personally unsure whether or not this is the right thread but I might as well - If it is not, I will delete my comment upon receiving clarification.

I recently had a problem with the RPGMMV Alpha ABS [Basic], in my game, there are three types of skill trees, and one is a 'dud' skill tree almost, which is simply meant to log a mechanic in the game called 'Talents' which can be modifiers for certain things or activate certain events (like if a character has the 'manabound' talent, it would allow them use to spells, 'charge ether (a parent mechanic to 'reservoir', which is mana)', and so on. Unfortunately the plugin has made the talents system not really work the way I want it to, they vanish when the plugin is turned on, talents are not skills used for combat, although skills that are used for combat I've found out also do this, and do not show up in the skills menu.

Is this a problem with the plugin or a problem with how I am using the plugin? Although not new to how it works, I could be blanking here.
(Once more, I will delete this comment if needs be, I am gravely sorry for the intrusion!)

EDIT - I've just realized that I just didn't put <ABS:0> into the skills, is there a way I can delete my reply?

Last edited:

Allusion

♕ Happy Holidays! ♛

Active Battle System (AABSZ) for MV and MZ. New update (with PvP)! (35)

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  • Aug 9, 2023
  • #13

Hello! I was just wondering if there was a way to enable the party menu in this plugin? And also show their images/stats in the main menu? Thank you!

nasavat

Warper

Active Battle System (AABSZ) for MV and MZ. New update (with PvP)! (36)

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  • Sep 25, 2023
  • #14

hello. i buy ALPHA ABS Z Pro(for mz) . i have a problem. Once i use JABS (action battle system). possible to bring UI/HUD of ALPHA ABS Z to new project (UI only) ? or plugin UI/HUD only can help me ?. Thank you for the response.

mamarkthegreat

Warper

Active Battle System (AABSZ) for MV and MZ. New update (with PvP)! (37)

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  • Nov 7, 2024
  • #15

Noob here. How can I add a main menu screen when I install the plugin?

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